Trying to choose engine: can i make this visuals from game prototype, with the base of narrat or should i choose smth other?

Hello! I am trying to make my first visual novel and looking for engine to do this

It’s small thing, and i already thought about renpy and godot. But maybe narrat is better? Or not?

I want to understand is it worth to try to ake smth in this engine or there is no options to do the thing based on this

So, it’s very small visual novel with few tree… brunches of plot. Oh yes - i didn’t code before so. I originally was thinking about making the game in powerpoint (lol) and i made prototype in it, buut i want to make it on soething, yk. More serious

My thing is that i need very not much, but very needed things:

  • ability to make shapes in the engine (like shapes of square for example in PowerPoint)
  • ability to make my interface, not disco-elysium like one

basicly i need to recreate this, from the prototype. but on engine

[i wanted to give pics but i am new user so it says i can’t?.. ok the point is: i need my own design of interface, made with shapes like squares and i need it to be able to “draw” them, like in PowerPoint, - in engine, + backgrounds and Sprites of characters on, + my design of buttons and choices. and it is all not looking like disco elysiumm]

whole gameplay mechanics is button “next” and “back” and “choice”. also animations of choosing and sounds like voices of characters and surroundings.

also - main point of the game is total focus on accessibility, so it needs to be the mechanic of “press button to hear scene again” and whole thing suppose to be playable without mouse

the question is: is all this possible to make on this engine? or should i choose something other

here is the picture of that i need to recreate, the choice screen. i have full prototype in Power Point, and now want this but on soe engine

so yeah, sorry for y dizzy eng. The question is: is it possible to make this graphic and accessibility echanics on this engine?

It’d be mostly CSS, yes. Each choice is a paragraph element inside a div.dialog-choices.

You can use div.dialog-choices p.dialog-choice:nth-child(#) where # is the choice number, to style the choices 3 choices.

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If you’ve never made anything else, I’d start with choosing a game engine and seeing what you can make with it, rather than trying to twist an engine to do something different if you have no experience doing that kind of thing

well i just know exactly what i want to make, and for beginer game i made very simple core of gameplay - just button next and choice button. well, also button to make scene sound repeat but its more of accecibility feature than gameplay element. no inventory or some minigames.

so i am looking for better solution in term of engine to make this exact project. there are aaa lot of engines and practicing them all would be usefull, but i have clear goal - making this exact project. learning engines which will not fit my this need will be waste of time atm /neitral, its how i do things

so i am just looking for engine for this exact project right now. i am already made out renpy, it’s nice but as i understood - there is no way of recreating this graphic there. so i am choosing between narrat and godot

i understood a bit how godot works and it honestly looks like good choice. but i like narrat community, and vibes (that message of admin (?) about forums must live? archive internet - my big regards, i am in) so i decided to hang around and find out about this one

so yep, its kinda choice between the engine i saw has features i need and engine with interesting community around, but i don’t know if i will be able to make features i need in my game using this engine.

so like. just decided to ask if these simple options of customizing graphic are the thing devs can do with narrat

but even if no - narrat seems like interesti g thing, also jams? always wanted to participate. so if i will use other engine for this project, i would like to stay around, this place seems nice

(sorry for long comment i am a bit dizzy and its night)

also i am fan of twisting instruments! i mean! some guy made 3d shooter like doom or smth… in exel! so, its always cool to think about interesting ways of using instruments

i think for renpy you’d have to use images and python to arrange the gui. I think it may be possible, but I don’t know python and it seems harder.

CSS, I know. :smiley: