I’m trying to build a custom popup to appear on top of the entire screen (or most of it) from a custom function. In other words I want to call a custom function that is defined through the plugin system that causes a screen I’d build.
Essentially I’m trying to build a battle system. So I want to launch a fight while progressing through the story.
Is that even possible?
If you have an example, that’d be nice, but just point in the right direction that’s fine.
I don’t know if you need to do a plugin if that’s what the ask is: if you wanted you can just switch into a battle and switch out. Thats how im doing it for my current project.
But otherwise, I don’t see anything in narrat that prevents this. Heck, in my game I have cryptogram puzzles i wrote in vanilla js.
Yeah, generally possible using scenes and/or plugins, you’d have to make a vue.js component for your custom screen and do whatever you want to do in there, and then you can easily make the game display that when you want