basically i’m trying to refurbish the start screen of my game so that there’s two things the player goes through before the first ‘scene’ of the game loads (and by scene i mean, the layout with text and portraits) – i want to display a small illustration as soon as the game loads, then ask the player to press any button to progress to the actual title screen, and only THEN move on to a scene. i’ve managed a compromise – using css to make the title screen image overlay on top of all the buttons, and adding text to the image telling the player to press space, which corresponds with the hidden start game button. i’d like to add another image after this, though. is there a way to place an extra “empty image” that the player has to click through before entering the actual game?
i’m also curious about this because it would be useful to be able to have an image that takes up the whole screen suddenly in the middle of a scene, basically for the sake of cutscenes. is this possible in the engine presently?
finally had the time to try this out, perhaps i’m missing something but i can’t seem to get it to work properly? tried the vue component thing and it works but i’m not sure how i can customise custom scenes with an image background, or add a way for the player to get to the gameplay scene again by pressing the spacebar. i just land on a blank grey background and that’s it ^^
The custom scenes feature allows you to show custom Vue components to do your own custom things that the engine wasn’t made to do. To customise it at that point you need to learn how to make vue components.
If you want it to just show a big image, I’m sure some of the example scenes in the narrat source code can help as some do similar things, but you need to add the html css and javascript required to show whatever you want to show. Once you’re in a custom scene you can just do standard Web stuff to do whatever you want pretty much.
But like I said some of the built in custom scenes would be simple to copy paste and modify a bit to do what you want
i think i can achieve what i want with the game-splash screen, but i’m not sure how to get it to show up? when i test my game the engine just jumps from the start screen to the game. i’m messing with the demo file currently; would i place a command for the game splash screen in demo.narrat, or elsewhere?