Running from July 1st to August 1st, this jam is open to any game made in narrat, or using narrat in some way.
Do you want to learn a new fun game engine that makes creating narrative games with RPG elements easy? Then try this one! Any project using narrat is valid, no matter how big or small. Prototypes, demos or unfinished builds are also fine. Just create something and have fun
Narrat is a game engine for narrative games. It can handle all sorts of interactive fiction games really. This engine originally started as a project to help the creation of a game that needed skills mechanics and a layout similar to what you’d see in Disco Elysium.
A lot of people like how easy and fast it is to write games in, but also people who want to make games with more complex logic love the scripting system, and all the RPG features like the skills system, items inventory, quests system, achievements, and more. Of course you can also write plugins to massively extend the engine.
Here’s a (slightly outdated now) image with a non-exhaustive feature list for Narrat. It’s from this thread if you want more info or the text version.
Here are some screenshots of a few games made with narrat in no particular order.
Open to see games
This list isn’t exhaustive though, and by the way if you do make a game with narrat, whether as part of the game jam or not, I definitely want to hear about it.
The theme isn’t announced yet! It will be soon. Who knows what it might be. It could be anything. The suspense is killing me.
Well it’s pretty simple, the syntax for writing games is very accessible, here’s some screenshots of the script and its resulting behaviour.
Open to see an example script and its resulting game behaviour
Twitter announcement thread
Mastodon announcement thread
Narrat Discord (I help people all the time on this!)
Narrat source code on GitHub
Recent itch.io devlog about new updates to narrat
Narrat itch.io page