This is your stereotypical introductions thread. Feel free/encouraged to post in this thread about who you are, what projects you’re working on, what you like doing… whatever really.
And don’t hesitate to plug any projects or links you want to plug
I’ll start, even though I don’t like doing introductions:
I’m Liana, I’m a generally versatile programmer from the UK with a background in game dev in the past. These days my main side project is Narrat (as you may know). I started working on narrat probably 2 or 3 years ago to help my wife make a game. Initially the idea was to have something similar to ren’py, but that could do skill mechanics and a layout similar to Disco Elysium.
I decided early on that if I made a little parser for writing dialogue scripts + displaying them (which is pretty much what it was limited to initially), I might as well make it an open source framework from the start, so I did. Now Narrat has grown over time, and here we are on this forum.
I avoid posting too many details about personal info so that’s all I’ll share, because I’m trans and don’t quite have the luxury of posting about private life safely. As you may or may not know, there’s a lot of hateful people obsessed with us these days. If you’re one of them, or generally anyone aligned with the current fascist movements that are hurting a lot of people, you can kindly leave from this community. Just saying in case we have any in the audience.
Hi there! I’m Binary, I’m a tabletop game designer primarily (the sole member of Binary Star Games, https://binarystar.games ) but I’ve maintained a parallel interest in making VN stuff for years so Narrat has caught my eye for awhile - I’m a software dev in my day job so I had tried to make a JSON parser framework in Unity to do Disco Elysium-ish text parsing/etc a few years ago but it quickly grew to be a mess. Hoping to join Jam 2!
Hello It’s me, Poppy Digital. I’ve been working on a Narrat game called Lovely Lady RPG, but I’ve also already released a very short game called ISAIAH 24:4-6 using the engine. Mostly I am very nice and lovely.
hii i am glad to see there is a forum i definitely like this format for help and whatnot. i am Morry. I am very new to game dev in any form but really have been determined to learn more in order to tell my stories and narrat intrigued me immediately bc its the kind of format i definitely want my ideas to be in. its very easy to understand but i havent had much time to focus and actually make something;; but i hope to change that soon…! i have so many ideas
Welcome and good luck with making things on it it is pretty easy to make things, and if you need an excuse to make a game, there’s always the Narrat Jam soon
hello! i just discovered narrat this afternoon and i’m so thrilled that it exists, it’s exactly what i was looking for. i’m an experienced gamedev who recently left aaa after 7 years as a writer/narrative designer (i worked on horizon zero dawn, horizon forbidden west, and life is strange: true colors, if anybody is curious). i’m making overtures toward going solo but to be honest, i have zero real experience with css and i’ve never been an especially adept programmer, so i anticipate blowing up the help category, apologies in advance lol. i’m just so impressed with everybody here, y’all are working on incredible stuff!!
welcome and that’s fine, at least using the forum for it means whatever you ask help for will be there to help other people in the future
As for CSS, I really need to find some good basic learning resources to post them on this forum…
Hi all, just a brief and quick intro from me. Game engines like this one has always intrigued me but my experience with other applications had always been difficult (to navigate and use). As soon as I read through the well written documents here, I immediately knew that this will cater for the intellectually challenged (like myself), but also offered a solution to create complex and engaging games. I take my wizardry hat off (if I had one) to Liana for her cleverness, persistence and creativity in developing this for us. Well done indeed and thank you!
Thanks and welcome, I try to make it easy to use yeah