Styling menus and buttons?

experimenting with narrat and i’m trying to go for a very angular look for my game’s menus, trying to make all the button backgrounds a solid color, remove the border rounding and make all the settings text lowercase (or replace some text, such as descriptions for text speed/animate text/etc sliders). i can’t seem to find a file that just has all the default menu stuff spelled out however, and i’m not sure how to do it via css.

additionally i would like to know if its possible to offset the portrait image to not attach to the dialog panel? id like to place it in the center of the little background divot but moving it around with padding/margins is not ideal and i’m not sure how else to do it without looking strange on mobile. i also want to make the border radius 0 and give it thicker borders since it looks a bit strange currently but trying to edit the border property isn’t working

additionally, is there a way to flip the stat number and label so that it reads “day 1” instead of “1 day”? didn’t see a way to do this in the documentation

Try using your browsers web inspector or developer tools to inspect the elements and see their classes and IDs.

The stats are in div .hud .hud-stat
You can use flexbox to swap the order of the items in it. since it’s the first one, you can refer to it as .hud > .hud-stat::first-of-type