CSS total beginner's guide?

Hey y’all, I’m completely new to game development - the only coding I’ve ever done was fake error messages on Windows 7 with .bat files. Overall, I think I understand Narrat and how it works, but I have no idea how to use CSS with it. For example, how can I make the dialogue window a different color, or slightly transparent? How can I edit the menu screen, or the buttons in-game? Is there a guide, tips, or any projects I can download to check how they did it?

Thanks!

P.S.: since I aim to have buttons on the viewport, how do you know where they will go? Do you place a button at, for example, x200 y200, see where it ended up, then change it?

I used the below tutorial, it was pretty good. Generally, you’ll also need to have some sense of how HTML works as well. But generally, you don’t need the extra fancy CSS stuff, just the selective formatting. Yes, I do a lot of iterating in my placement. A proper pixel position is one thing, getting it to look good is another. :slight_smile: