# Can unity use narrat?

**URL:** <https://narrat.discourse.group/t/can-unity-use-narrat/107>\
**Category:** Help\
**Created:** [26 July 2023 11:04 UTC](https://narrat.discourse.group/t/can-unity-use-narrat/107 "2023-07-26T11:04:41Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Wu\_Han](https://yyz2.discourse-cdn.com/free1/user_avatar/narrat.discourse.group/wu_han/32/166_2.png) [@Wu\_Han](https://narrat.discourse.group/u/Wu_Han)\
**Post date:** [26 July 2023 11:04 UTC](https://narrat.discourse.group/t/can-unity-use-narrat/107/1 "2023-07-26T11:04:41Z")

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_Can unity use narrat?_

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**Author:** ![Narrat-Admin](https://yyz2.discourse-cdn.com/free1/user_avatar/narrat.discourse.group/narrat-admin/32/429_2.png) [@Narrat-Admin](https://narrat.discourse.group/u/Narrat-Admin)\
**Post date:** [26 July 2023 11:15 UTC](https://narrat.discourse.group/t/can-unity-use-narrat/107/2 "2023-07-26T11:15:08Z")

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There isn’t any specific way, and no one has looked into it for now.

But:  
Narrat is web-based, so the games it outputs can be run on a web page. As far as I know there are Unity packages to run web pages like [this](https://uniwebview.com/) or [that](https://assetstore.unity.com/packages/tools/gui/embedded-browser-55459). I don’t know which ones are good or how capable and performant they are, so don’t take this as an endorsement of any of them. It’s just from Googling.

So you could do something where you load the page with a Narrat game in your unity project, and then interact with it via JavaScript.

I have no idea how doable that is, or how well it would perform though.

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<div class="post-metadata">

**Author:** ![Wu\_Han](https://yyz2.discourse-cdn.com/free1/user_avatar/narrat.discourse.group/wu_han/32/166_2.png) [@Wu\_Han](https://narrat.discourse.group/u/Wu_Han)\
**Post date:** [1 August 2023 09:12 UTC](https://narrat.discourse.group/t/can-unity-use-narrat/107/3 "2023-08-01T09:12:08Z")

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😉 I see, thank you. I will try other way
